So I found an old archive of the game ‘Hungry Bubble’ that I made a few years ago. (Check the software page). I only tested compiling on Linux. Libraries needed - SFML2 (RC).
At one point I had a much more robust code base, but… I was not archiving, and I lost all of my work. This version is good for just the single game type, but the other version was built in such a way so that it would be trivial to add new game types. It also included classes for popups, buttons, and a bunch of other cool things.
Try to beat my high score :D