<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Mini Programs on Sylvia Mirecki</title>
    <link>http://elijah.mirecki.com/categories/mini-programs/</link>
    <description>Recent content in Mini Programs on Sylvia Mirecki</description>
    <generator>Hugo -- gohugo.io</generator>
    <language>en-us</language>
    <lastBuildDate>Sun, 11 Oct 2015 17:24:30 +0000</lastBuildDate>
    <atom:link href="http://elijah.mirecki.com/categories/mini-programs/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Gravity Simulator</title>
      <link>http://elijah.mirecki.com/blog/gravity-simulator/</link>
      <pubDate>Sun, 11 Oct 2015 17:24:30 +0000</pubDate>
      <guid>http://elijah.mirecki.com/blog/gravity-simulator/</guid>
      <description>A while ago I made a physics simulator for projectile motion which would gravitate towards the ground. I decided to build off this idea and make a free space gravity simulator!!!&#xA;To launch new planets, click and drag. When the planets collide, they will create a larger planet with a greater mass. The dynamics of this were done in a 3D perspective, so that is why planets grow very slowly in proportion to their mass build up (the mass is proportional to the cube root of the radius).</description>
    </item>
    <item>
      <title>I made a Chrome plugin!</title>
      <link>http://elijah.mirecki.com/blog/i-made-a-chrome-plugin/</link>
      <pubDate>Sat, 10 Oct 2015 18:44:15 +0000</pubDate>
      <guid>http://elijah.mirecki.com/blog/i-made-a-chrome-plugin/</guid>
      <description>So I am currently facilitating the hardware room at the UTM Hacks hackathon&amp;hellip; Currently, everyone is settled down and hardware registration has been dead for a while, so I created a Chrome plugin!&#xA;The functionality is to play elevator music whenever you are on a login page. In my opinion, this is arguably one of the best plugins ever written ;)&#xA;Without further ado, here it is!</description>
    </item>
    <item>
      <title>Wave Superposition Simulator</title>
      <link>http://elijah.mirecki.com/blog/wave-superposition-simulator/</link>
      <pubDate>Sat, 24 Jan 2015 02:35:45 +0000</pubDate>
      <guid>http://elijah.mirecki.com/blog/wave-superposition-simulator/</guid>
      <description>Hello, blog.&#xA;So tonight, I built a little wave superposition simulator!&#xA;Check it out: Superposition simulator</description>
    </item>
    <item>
      <title>Little Physics Simulator</title>
      <link>http://elijah.mirecki.com/blog/little-physics-simulator/</link>
      <pubDate>Mon, 08 Dec 2014 07:15:59 +0000</pubDate>
      <guid>http://elijah.mirecki.com/blog/little-physics-simulator/</guid>
      <description>So tonight, I made a projectile motion simulator.&#xA;Basically, just click and drag to launch objects.&#xA;I made this project mainly to fiddle around with the HTML canvas element.&#xA;Note: It does not work on mobile devices.</description>
    </item>
    <item>
      <title>SIMPLIFY ALL THE FRACTIONS</title>
      <link>http://elijah.mirecki.com/blog/simplify-all-the-fractions/</link>
      <pubDate>Sat, 06 Dec 2014 20:25:04 +0000</pubDate>
      <guid>http://elijah.mirecki.com/blog/simplify-all-the-fractions/</guid>
      <description>Simplify 120546/54201 into it&amp;rsquo;s lowest terms. By using the normal &amp;ldquo;eyeball&amp;rdquo; method, this would basically impossible (or just very very painful) to calculate.&#xA;However! Using Euclid&amp;rsquo;s Algorithm, it is actually very simple to figure out, even by hand.&#xA;I liked the algorithm, so I wrote this little program to calculate it.&#xA;#include &amp;lt;stdio.h&amp;gt; #include &amp;lt;stdlib.h&amp;gt; // Euclid&amp;#39;s recursive formula int euclid(int first, int second) { int remainder = first % second; printf(&amp;#34;%d - %d * %d = %d\n&amp;#34;, first, first / second, second, remainder); return remainder == 0 ?</description>
    </item>
    <item>
      <title>How to bake Pi with one cup of Java</title>
      <link>http://elijah.mirecki.com/blog/how-to-bake-pi-with-one-cup-of-java/</link>
      <pubDate>Wed, 03 Dec 2014 02:58:34 +0000</pubDate>
      <guid>http://elijah.mirecki.com/blog/how-to-bake-pi-with-one-cup-of-java/</guid>
      <description>So I just watched a video on the calculation of Pi, and was intrigued to write my own little Pi calculator:&#xA;public class pi { public static void main(String[] args) { if (args.length == 0) { System.out.println(&amp;#34;Usage: pi &amp;lt;long series_length&amp;gt;&amp;#34;); return; } long series_length = Long.parseLong(args[0], 10); double pi = 0.0; for (long i = 0; i &amp;lt; series_length; i++) { pi += (i % 2 == 0 ? 1 : -1) / (double)(i*2 + 1); System.</description>
    </item>
  </channel>
</rss>
